Psychonauts Explorer 1.1
August 26th, 2005
Announcing version 1.1 of Psychonauts Explorer. A lot of development time has gone into this release, the most important changes are:
- Now uses a new audio decoder created by John Doe. As a result:
- The xbox audio codec is no longer needed. Audio files are now dumped to normal wav files.
- Every audio file in the pc version now plays correctly as do 99% of those in the xbox version.
- You can now view/save the artwork and textures from each level. (Look inside the .ppf level files).
- Fixed problems with the Xbox version - the previous release didnt work correctly with the .ppf and .pkg files. This was due to a silly mistake on my part.
- Added ‘raw dumping’ for xbox audio files - it was accidentally left out of the last release.
Get it here.
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So are we ever going to get a PS2 explorer? Just curious.
I dont know anyone with the ps2 version unfortunately, so at the moment its unlikely, simply because I cant have a look at the datafiles.
Having said that, its possible that the PS2 version may work. I would expect the resource files to be very similar to the pc and xbox versions. Someone needs to try it and let me know.
I stand corrected. A friend has lent me his copy and the PS2 version wont work at the moment. It looks like all the files are inside a big .pak file.
At the moment I cant extract this, but I’ll keep trying and support for the PS2 version may appear at some point in the future
Awesome.
Let us know when you figure out how to extract them, they wont open in pakbuilder or pakman.