Archive for December, 2008

More Google Code Releases


h1 Sunday, December 28th, 2008

I’ve now created Google Code pages and uploaded the source for more of my programs:

Escape From Monkey Island Setup and Launcher

Curse of Monkey Island Setup and Launcher

Grim Fandango Setup and Launcher

Two things became clear during this process: one - I should have done this years ago, its a lot simpler than I thought, and two - I write some really bad code. Some of it was from 2002, a time when just getting a program to compile was my big achievement.

I’ve done my best to clean it up and in doing so I’ve moved all string constants into a separate unit - this should make it much easier for people to make translations. Anyone looking to update the installers can look at Hoanzl’s work for ideas.

As always, feel free to contact me if you have any queries. If anyone has any patches or changes they want to merge into any of the repositories, just let me know and I’ll either do it myself or add you as a project member.

Telltale Music Extractor 1.3.2


h1 Saturday, December 6th, 2008

Telltale Music Extractor has been updated.

A bug previously meant that all music from Strongbad season 1 was dumped incorrectly. It either didn’t play, or was missing the last few seconds. This has now been fixed and music from all games should now dump correctly.

Many thanks to Gary Kertopermono for spotting this bug and identifying the fix.

Download it here.

[Edit]
As an experiment I’ve put the source on Google Code, rather than its usual place at the bottom of the software page.
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